The Art of 9 × 9 Go
Superhuman Edition
Contents
COVER
Page
i
PREFACE
Page
i
CONTENTS
Page
iii
PART ONE
An Introduction to 9 × 9 Go
△
1. Fundamental Concepts
Page
1
The Rules
Page
1
The Nature
Page
3
Notations
Page
5
Meta-Strategy
Page
7
2. The Opeining
Page
9
Unusual Moves
Page
11
San-san
Page
13
Komoku
Page
15
Mokuhazushi
Page
17
Takamoku
Page
19
Hoshi
Page
21
Tengen
Page
23
3. Basic Strategy and Tactics
Page
25
Installation
Page
27
Extension
Page
29
Approach
Page
31
Invasion
Page
33
Operation
Page
35
Killing
Page
37
Divine Move
Page
39
PART TWO
The Principles of 9 × 9 Go
△
4. The Elements of 9 × 9 Go
Page
41
Board Reading
Page
43
Visualization
Page
45
Evaluation
Page
47
Relearning
Page
49
A Good Move at the Opening
Page
51
5. Superhuman Review
Page
53
The Verified Superhuman AIs
Page
53
Go Seigen and Ma Xioachun
Page
63
Cho Chikun and Cho Hunyun
Page
73
Satoshi Yuki and Yuta Iyama
Page
83
KataTest the Invincible
Page
93
Final Thoughts
Page
99
Repository
Page
101
About the Author
Page
103
Credits and Licenses
Page
105
Convert SGF to WGo Object
Page
109
Game Algorithms
Page
111
Board Reading
Page
113