The Art of 9 × 9 Go

Superhuman Edition

Contents

  1.       COVER Page i
  2.       PREFACE Page i
  3.       CONTENTS Page iii


  4. PART ONE
    An Introduction to 9 × 9 Go


  5. 1. Fundamental Concepts Page 1
    1. The Rules Page 1
    2. The Nature Page 3
    3. Notations Page 5
    4. Meta-Strategy Page 7
  6. 2. The Opeining Page 9
    1. Unusual Moves Page 11
    2. San-san Page 13
    3. Komoku Page 15
    4. Mokuhazushi Page 17
    5. Takamoku Page 19
    6. Hoshi Page 21
    7. Tengen Page 23
  7. 3. Basic Strategy and Tactics Page 25
    1. Installation Page 27
    2. Extension Page 29
    3. Approach Page 31
    4. Invasion Page 33
    5. Operation Page 35
    6. Killing Page 37
    7. Divine Move Page 39


  8. PART TWO
    The Principles of 9 × 9 Go


  9. 4. The Elements of 9 × 9 Go Page 41
    1. Board Reading Page 43
    2. Visualization Page 45
    3. Evaluation Page 47
    4. Relearning Page 49
    5. A Good Move at the Opening Page 51
  10. 5. Superhuman Review Page 53
    1. The Verified Superhuman AIs Page 53
    2. Go Seigen and Ma Xioachun Page 63
    3. Cho Chikun and Cho Hunyun Page 73
    4. Satoshi Yuki and Yuta Iyama Page 83
    5. KataTest the Invincible Page 93
  11. Final Thoughts Page 99
    1. Repository Page 101
    2. About the Author Page 103
    3. Credits and Licenses Page 105
    4. Convert SGF to WGo Object Page 109
    5. Game Algorithms Page 111
    6. Board Reading Page 113